S5 modal logic
S5模态逻辑,
Kripke's S5 system
#game_theory #modal_logic #logic
#game_theory #modal_logic #logic
Definition
Consider axioms of propositional logic to hold. In addition,
#incomplete
Kripke's S5 system (formulated via knowledge operators)
Knowledge operator of player satisfies following five properties, collectively known as Kripke's S5 System:
- : player knows is set of all states of the world
- : if player knows event and knows event ten he knows event .
- : if player knows event then event obtains
- : if player knows event then he knows he knows event and vice versa
- : if the player does not know event , then he knows he does not know event , and vice versa
Notes
This is a type of modal logic. It may be alternatively formulated using the language of modal operators,
#incomplete
logic
References
- https://plato.stanford.edu/entries/logic-modal/#ModLog
- M. Maschler, E. Solan, and Shmuel Zamir, Game Theory, Cambridge University Press, 2013, p. 327.
- https://ncatlab.org/nlab/show/S5+modal+logic
- https://math.stackexchange.com/questions/815455/why-is-square-square-square-and-diamond-diamond-diamond-in-the-s5-modal
- https://www3.cs.stonybrook.edu/~cse371/13(modal).pdf
- https://en.wikipedia.org/wiki/S5_(modal_logic)
- https://mally.stanford.edu/s5.html
- https://en.wikipedia.org/wiki/Alvin_Plantinga#Modal_ontological_argument